![]() ![]() ![]() Fable just had amazing visuals that is breathtaking as we all get sucked into this stratosphere. This was around the time where Western-RPG’s were actually working extremely well on console and it’s thanks to Xbox giving us that PC Gaming experience right in our living rooms. As players’ characters develop, the world reacts to them and their actions. Life stories are created from childhood through adulthood and on to old age in choosing the paths of righteousness or dedicate their characters’ lives to evil observing as they transform into reflections of their actions and decisions. If anything, 2004 should be the year of atmosphere because since GTA III launched the sandbox genre, the trend really made our games so much better and it’s the reason why gaming in 2004 was an awesome year in gaming!Ī tremendous RPG from the mind of Peter Molyneux where he created a fantasy world where Players’ every action determines their character’s skills, appearances and moralities. I really noticed it in games released in 2004 and it’s really impossible to talk about each of the 10 games in the lists’s atmosphere as a praise to get into them. ![]() Because many of the games released in 2004 were really huge (both hype and virtually), it really took the gaming world by storm by grasping many of its audience in not only feeling like playing a video game or a movie, but really entering a huge world that feels lively. All of the sudden, big budgeted titles became a standard of having huge environments or worldly-like atmosphere. PC Games, Playstation and Xbox were offering us this really neat direction in gaming while Nintendo never came into this this trend and were barely surviving in the market. So many advertisements for upcoming games were really making gamers and non-gamers anticipated for top notch entertainment and somehow many of the games (especially in this Top 10) exceeded it. 2004 was such a huge year in gaming for having so many sequels coming into the market and wet everyones’ beaks. ![]()
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